Arknights elite enemies.

Effect. Upon skill activation, Mudrock stops attacking and does not take damage for 10 seconds, and reduces the Movement Speed of surrounding enemies by -60%; After this state ends, Mudrock Stuns surrounding ground enemies for 3 seconds and gains reduced attack interval, ATK +70%, DEF +30%, and the ability to attack all blocked enemies. 10.

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Melee clone effect will stunlock most enemies. + S2: Ranged clone effect has very high peak DPS. If tile space is limited, it can have higher total damage than S3. = DP generation is good for a Tactician, but poor compared to a Flagbearer. - S2: Melee clone effect is a weaker effective tank compared to S3 so long as the enemy is …"Blindey" is an elite enemy in Arknights. They first appear in Who is Real. A reckless Ink Spirit. Rushes forward single-mindedly, its surroundings be damned. Can only be blocked by units of the same attribute.Tooltip (shared with Indefatigable Blindey) A daredevil and heedless piscine Ink Spirit, Blindeys boast significant … Firstly, this boss is a drone. The first drone boss in the game, actually. This means that it can only be attacked by ranged operators. Additionally, while the boss is in the air, its immune to negative effects (stun, freeze, sleep, and levitate) and increases all machine enemies' (the elite enemies from this event) attack by 20%. Defeat a total of 100 enemies with Mostima (excluding Support Units) Clear Side Story CB-5 with a 3-star rating; You must deploy your own Mostima, and have Mostima defeat at least 8 enemies, including at least 1 Bully; Complete both of Mostima's SPC-Y Module Missions. Raise Mostima to Elite 2 Level 60. Have at least 100% Trust with Mostima.

This category is a list of all elite type enemies. Pages in category "Elite enemies" The following 200 pages are in this category, out of 370 total. (previous page) ( next page) …The Enraged Possessed Leader is an elite enemy in Arknights. They first appears in Episode 06. Enraged Possessed Leaders are the upgraded version of Enraged Possessed Soldiers with greatly increased HP, ATK, and degeneration rate to 500 HP per second. Thanks to their massive DPS, Enraged Possessed Leaders are some of the hardest …

The Mudrock Matterllurgist is an elite enemy in Arknights. They first appear in Twilight of Wolumonde. Prioritizes attacking alllied[sic] units that are vying for control of "Gramophones."Tooltip A Sarkaz warrior of the Mudrock Squad who utilizes an energy bolt attack from combining Sarkaz and Leithanien techniques, Mudrock Matterllurgists boast …

The Sarkaz is also one of the types of enemies in Arknights. Most Sarkaz enemies are notable for having above-average stats in addition to good RES that allows them to withstand Arts damage. These Kazdelian Sarkaz warriors are (un)fortunate enough to receive "blessings" from the Vampires' Sanguinarch supposedly meant to allow them to continue fighting even after they are felled; in truth, the ... The Nachzehrers are a "subrace" of the Sarkaz. Named after the eponymous ghoul in German folklore, the Nachzehrers are similar to Vampires, but have horns, and a slender, yet tall stature, and much of their body undergoes necrosis (i.e. decays/rots) at a constant rate. Most Nachzehrers are seen wearing white robes like ghouls in Arabic folklore and …Elite enemies are great because they drop more exp and mora than regular enemies, and also occasionally drop a 3* or 4* artifact. There have been several routes posted in the various Genshin communities about which routes to follow for clearing the map of elite enemies - for example this route showcased by JinJinx and Tuner.The Brigadier also acts an elite enemy in Arknights, first appearing in What the Firelight Casts . Description. "The Brigadier," a senior Dublinn officer and captain of the Redsteel Guard. With a blade tempered by the flames of war, he cuts through the chaos to find the order he has set his mind on. Ignites Reeds upon passing by them; after 3 ...

The Sarkaz Centurion Host is an elite enemy in Arknights. They first appear in Episode 08. A Sarkaz Centurion who were unknowingly turned Possessed by the Originium particles dispersed by Mephisto, "The Singer", Sarkaz Centurion Hosts are identical but boasts lower stats overall and encountered in numbers and their attacks can both hit up to three targets at once and restores their HP by 150% ...

Contract Effects Basin Sea Reaper: Predatory Need I: Reduces HP degeneration rate in the Combat-Ready state by 25% Basin Sea Reaper: Predatory Need II

Bladehelm Knightclub Elite • Bladehelm Knightclub Trainee • Bloodboil Knightclub Elite • Bloodboil Knightclub Trainee • "Brassrust" Olmer Ingra • Elite Knight Shielder • Independent Knight Shielder • "Left-hand" Tytus Topola • "Plastic" Szewczyk Highmore is a 5★ Reaper Guard who specializes in DPS and the welfare Operator of Mizuki & Caerula Arbor, awarded through Ecosequence upon accumulating 5450 alongside her Operator Tokens ( Highmore's Token) by accumulating 6750 , 8125 , 9600 , 11500 , and 13000 . If the player haven't obtained Highmore yet, she may be available as a Temporary Recruitment Operator during Caerula Arbor runs ... Defeat 10 elite or leader enemies with Amiya (excluding Support Units) Clear Main Theme 3-8 with a 3-star rating; You must deploy your own Core Caster-form Amiya, and have Core Caster-form Amiya defeat Skullshatterer; Complete both of Amiya's CCR-Y Module Missions. Raise Amiya to Elite 2 Level 50. Have at least 100% …Assault Tactics allows Ash to positively melt bosses or elite enemies (as long as they’re not immune to Stun, that is). Finally, there’s Breaching Rounds , an unusual Skill that fires a missile in a straight line in front of …The Sarkaz Bladeweaver is an elite enemy in Arknights. They first appear in Darknights Memoir. A Kazdelian Sarkaz mercenary swordsman who wields an Arts-infused greatsword, Sarkaz Bladeweavers are initially on the Standby state where they do not attack, but as soon as they take damage or when a Sarkaz Sentinel raises the alarm, the Bladeweaver …The Sarkaz Royal Court Caster is an elite enemy in Arknights. They first appear in Episode 11. A Kazdelian Sarkaz elite caster of the Royal Court, Sarkaz Royal Court Casters have high HP and a damaging ranged Arts attack that inflicts Necrosis Damage build-up equal to 25% of their ATK in each attack. In addition, they are also capable of locking … A list of boss enemies, also known as leaders, in Arknights. Boss enemies are the strongest of all enemies and requires both specific strategies and concentrated DPS to be taken down before they can easily dispatch the Operators sent to stop them, thanks to their significant stats and a plethora of abilities to aid them in breaking through the defense line. Most bosses have the ability to ...

The Teary Detective is an elite enemy in the Stationary Security Service game mode of Arknights. A hardworking anthropomorphic Perro detective who will nonetheless do anything to save his own skin furs and the uncle of the Crying Thief, the Teary Detective serves as a "bonus enemy" in which letting him into a Protection Objective will not result …Specter is a 5★ Centurion Guard who specializes in AoE and Survival. As a Centurion Guard, Specter has good HP and ATK, can block two enemies – three once she is promoted to Elite 2, and her attacks hit multiple enemies equal to her block count (despite what is stated in-game, Specter does not need to block the …Arknights CN: [Under Tides] New Enemies and Mechanics. Arknights OST: [Voices] Feat. Skadi The Corrupting Heart, Gladiia, and Specter. Arknights OST: [Immutable] Feat. ... All players will receive a mail with 1 [Elite Operator Recruitment Permit] which can recruit a 5* Operator from the following … Manticore has a huge boost at E2 that isn't mentioned specifically here -. Her S2 lowers her attack speed to 5.1 seconds. Her E2 reduces the re-stealth time down to 5 seconds. So at E2, while her S2 is active you get the stealth damage bonus on EVERY HIT. That's on top of the damage boost inherent to her S2. 20. The Sarkaz (both singular and plural) are a race in the world of Arknights. Sarkaz are humanoids with exhibit a range of physical traits, from pairs of horns of varying shapes atop their heads to long, pointed ears and tails of differing shape and quality (such as having pointed ends or scales). However, some lack any of the aforementioned traits. This …Like Stultifera Navis, there are normal enemies with a dodge mechanic. That's right, enemies, plural. This is the Alcoholic: At least, I think that's what it's called. No idea …This category serves as the main category for all enemy classes (normal, elite, and boss) and types.

Places bombs on up to 4 enemies within Attack Range, prioritizing enemies with the highest HP; after a delay, the bombs will detonate, each dealing 310% ATK as Physical Damage to nearby enemies and Stunning them for 5 seconds : 20 33 – Additional information; The damage dealt by the bombs' detonation are calculated using W's ATK … Dorothy also acts as elite enemy, first appearing in Dorothy's Vision. As an enemy, Dorothy is unique in the sense that she will not deduct any Life Points if she is allowed to enter a Protection Objective, making it optional to defeat her on the operations where she appears. If the player chooses to take her on, Dorothy boasts significant HP, good DEF, and decently strong attacks, along with ...

Feb 10, 2020 ... Share your videos with friends, family, and the world.Arknights Wiki. in: Yato, Vanguard, Pioneer Vanguard, and 2 more. Yato. ★★ Yato. Yato, Vanguard Operator of Rhodes Island, will fight on the battlefield to give the squad the upper hand. Everyone admires how much effort she puts into training. Position. Melee.During battle, have Jessica use Smokescreen a total of 5 times (excluding Support Units) Clear Intermezzo SV-4 with a 3-star rating; You must deploy your own Jessica, and have Jessica use Smokescreen at least 1 time. Complete both of Jessica's MAR-Y Module Missions. Raise Jessica to Elite 2 Level 40. Have at …Break the Ice is the fifteenth major event and the eleventh Side Story in Arknights. Clear 1-10 to access BI operations. Holy Hunt operations are available in the second week. All BI operations are worth 30 . South Prison is introduced as the new Rotating Mission in July 11, 2022. The following Operators will gain 50% extra Trust (except from Annihilation, … Specter is a 5★ Centurion Guard who specializes in AoE and Survival. As a Centurion Guard, Specter has good HP and ATK, can block two enemies – three once she is promoted to Elite 2, and her attacks hit multiple enemies equal to her block count (despite what is stated in-game, Specter does not need to block the enemies for her attacks to hit them; the enemies just need to be within her ... In Arknights, Operators can be promoted to further improve them by increasing the cap of their level and attributes, and unlocking new skills and talents. Only 3★ and above Operators that can be promoted; 1★ and 2★ Operators are stuck at their maximum level of 30. There are two possible promotions: Elite 1 and Elite 2, or simply E1 and E2, respectively. To promote an Operator to E1, they ... The second and last operation of Nameless Ocean and the tenth and last main operation of Stultifera Navis, SN-10: Ceremonial Plaza takes the already difficult The Endspeaker to a whole new level, where it is now capable of evolving into no less than four phases with additional Regressed Sea Monster enemies to back it up: The Regressed Predator gives The Endspeaker a 50% chance to dodge ... Elite enemies and bosses take 5% less Physical and Arts damage. 12% 20% +50% Challenge the Nature +14 Enemies have their HP and DEF increased by 5%. 14% 20% +50% Challenge the Nature +15 Enemies have their HP, ATK, and DEF increased by 10%. Entering a new floor increases Collapse by 1. 16% 20% +50%

This article is about the Operator class. For the enemy, see Caster (enemy). Caster is one of the eight Operator classes in Arknights. Casters attack enemies with their Originium Arts, dealing Arts damage instead of the usual Physical damage. This makes Casters a viable option when facing enemies with high DEF as they typically have little to no RES. …

The Sarkaz (both singular and plural) are a race in the world of Arknights. Sarkaz are humanoids with exhibit a range of physical traits, from pairs of horns of varying shapes atop their heads to long, pointed ears and tails of differing shape and quality (such as having pointed ends or scales). However, some lack any of the …

Elite enemies and bosses take 5% less Physical and Arts damage. 12% 20% +50% Challenge the Nature +14 Enemies have their HP and DEF increased by 5%. 14% 20% +50% Challenge the Nature +15 Enemies have their HP, ATK, and DEF increased by 10%. Entering a new floor increases Collapse by 1. 16% 20% +50% If you own a Kenmore Elite refrigerator with an ice maker, you may encounter some common problems that can prevent your ice maker from functioning properly. Fortunately, many of th... Elite. Boss. Allied. A list of normal enemies in Arknights . Normal enemies are the most commonly seen in operations. While most of them can be dispatched with minimal trouble, others have some abilities that may pose a major threat to Operators . Sprite. The Frost is an elite enemy in Arknights. They first appear in Episode 05. Enemy description. An unmanned enemy drone equipped with heavy armor to make it harder to destroy. Its prototype was designed by a graphics engine studio. Agenir also acts as an elite enemy under the name Father Agenir, first appearing in Il Siracusano. Agenir boasts very high HP coupled with high ATK and decent defenses; combined with his multiple abilities, he can prove to be quite the threat. Agenir prioritizes targeting allied units over friendly units (this is not stated in-game). While Agenir is present, the automatic Blood Debt generation ... The "Traffic Police" is an elite enemy in Arknights. They first appears in Lone Trail. The pilot of the Prototype "Turnpike" who is surprisingly adept in combat, "Traffic Polices" are only spawned upon the destruction of Prototype "Turnpikes" and is identical to Trimounts City Guards but with slightly lower HP in exchange for …Arknights CN: New Operator Announcement - [Ela] Talents, Skills, Art, Animations.Effect. The first deployment does not consume DP, deploys a Shadow Whistle and retreats, and immediately resets the Redeployment Time After deployment, ATK +60%, immediately recalls the Shadow Whistle to deal 80% ATK as Physical damage to up to 4 enemies in its path, and obtains 1 DP every time this unit damages an enemy during skill duration. 0.

Beginner Guide. Guides & Tips. Welcome to Arknights, glad to have you on board. Before anything, we need to shatter some ideas you may have from playing other games that most likely will not work out the same way in Arknights: even if you pour all your resources to max a single unit to Elite 2 level 90, you will not be able to clear the most ... Melee clone effect will stunlock most enemies. + S2: Ranged clone effect has very high peak DPS. If tile space is limited, it can have higher total damage than S3. = DP generation is good for a Tactician, but poor compared to a Flagbearer. - S2: Melee clone effect is a weaker effective tank compared to S3 so long as the enemy is stunnable.In Arknights, the goal is for players to defend the blue points from waves of enemies, and The unit that does this best is the Defender.Instagram:https://instagram. taylor swift vancouver tourspectrum outage el paso todayamc showing timestornado warning lincoln nebraska A list of normal enemies in Arknights . Normal enemies are the most commonly seen in operations. While most of them can be dispatched with minimal trouble, others have … Beginner Guide. Guides & Tips. Welcome to Arknights, glad to have you on board. Before anything, we need to shatter some ideas you may have from playing other games that most likely will not work out the same way in Arknights: even if you pour all your resources to max a single unit to Elite 2 level 90, you will not be able to clear the most ... new jersey motor vehicle commission creek road delanco njelastic deepwoken The Whiskey -Grade Waker-Upper is an elite enemy in Arknights. They first appear in Ideal City . Description. A terrifying machine that sweeps across the beach, equipped with an ultra-powerful water cannon strong enough to blast any drunkard to their senses. After someone secretly tampered with its targeting logic, it now only …The second and last operation of Nameless Ocean and the tenth and last main operation of Stultifera Navis, SN-10: Ceremonial Plaza takes the already difficult The Endspeaker to a whole new level, where it is now capable of evolving into no less than four phases with additional Regressed Sea Monster enemies to back it up: … unit 8 progress check mcq ap chemistry Melee clone effect will stunlock most enemies. + S2: Ranged clone effect has very high peak DPS. If tile space is limited, it can have higher total damage than S3. = DP generation is good for a Tactician, but poor compared to a Flagbearer. - S2: Melee clone effect is a weaker effective tank compared to S3 so long as the enemy is stunnable.Elite Ops often possess tremendous strength and/or talent, one-of-a-kind abilities or Originium Arts, and a wealth of experience to back up their title, with most Elite Ops …